... Of course the XML can be changed to disable purging. I did that for myself just so the tiles stay. Best regards, FredMessage 1 of 45 , Mar 1, 2010View Source--- In firstname.lastname@example.org, "Lynn W. Deffenbaugh" <kj4erj@...> wrote:
>Of course the XML can be changed to disable purging. I did that for myself just so the tiles stay.
> Fred Hillhouse wrote:
> > This was James comments for quick referral:
> > "I use a program called RadioMobile that also uses the OSM tiles for
> > creating a background map. RadioMobile saves the tiles in almost the
> > exact same way as APRSIS32, but with just a slight naming difference.
> > APRSIS32 uses a file structure such as OSM12/748/1334.png whereas
> > RadioMobile saves the exact same tile under the file structure
> > 12/748/1334.png."
> > I notice this in the XML:
> > <OSM.Path>d:\APRSISCE\OSMTiles\</OSM.Path>
> > Maybe James can edit this line to support RadioMobile and APRSISCE?
> If James sould just put a \ at the end of his OSM.Path, he would find
> that the file structures are identical. However, if you point
> APRSISCE/32 to the same directory as another program, be aware that
> tiles will be fetched and purged as if they were owned by APRSISCE/32.
> This may or may not be desired behavior. The tile naming and directory
> structure are documented at
> Lynn (D) - KJ4ERJ
... I did a bit ago and there are new tiles! Totally awesome! ... Apparently my recent poking around stimulated the renderer! ... I see the berserk yellowMessage 45 of 45 , Mar 5, 2010View Source
> >> I'm anxious to hear how expanding the Cycle Map tiles turns outI did a bit ago and there are new tiles! Totally awesome!
> > It is pretty ugly on the areas without enough resolution. But hopefully
> > that will only get better over time as more tiles become available.
> Have you gone back to look at the areas in question again?
> The Cycle Map tiles are created on demand. The whole world hasn't beenApparently my recent poking around stimulated the renderer!
> rendered at all resolutions. It requires that someone ask for the
> tiles before they get rendered.
> On the OSM site, when you try to lookI see the berserk yellow circle too. It seems to play havoc as I "drive"
> at an area that hasn't been rendered, that is all that is required to
> request a tile be rendered. It looks like when you try to get a tile
> with APRSISCE/32, that also creates a render request. I have lots of
> tiles for my area. When I first looked at an area, the yellow circle
> went out, then it went bezerk. However, after a bit, it settled down.