July 23-29, 2006
Hyatt Regency Hotel
Minneapolis, Minnesota, USA
*** CFP SUBMISSION DEADLINES WILL SOON ARRIVE ***
- January 31, 2006: Discovery Session, Experience Reports, Hands-on
- February 28, 2006: Research Papers, Educators' Symposium
Agile 2006 will be an exciting conference about techniques and
technologies, attitudes and policies, research and experience, and the
management and development sides of agile software development. The
agile approach focuses on delivering business value early in the project
lifetime and being able to incorporate emergent requirements. It
accentuates the use of rich, informal communication channels and
frequent delivery of running, tested systems, while attending to the
human component of software development.
Agile 2006 gives attendees access to the latest thinking in this domain,
and bridges communities that rarely get a proper chance to exchange
ideas and thoughts. It brings together researchers from labs and
academia with executives, managers, and developers in the trenches of
software development. The conference is not about a single methodology
or approach, but rather provides a forum for the exchange of information
regarding all agile development technologies.
Visit the conference website at http://www.agile2006.com
for details on
all submission categories and links to the online submission areas.
We invite submissions for the following:
An original contribution to the field of agile development. These
submissions have the potential to promote reflection in the field, to
deepen our understanding of agile approaches, to influence future
developments, and to inspire innovation.
A one-day event targeted particularly for agile educators. Sessions here
may take a variety of forms, such as papers, panels and activities.
An opportunity to describe what did or didn't work for you on a project.
Experience reports allow practitioners to share practical advice and
warnings to other teams. The proposal is a short summary of your
experience which will result in a paper presentation at the conference.
An opportunity for conference attendees to learn from each other about a
relevant topic and share the concrete outcomes after the session. These
90 or 180 minute sessions may take several formats including a think
tank, a goldfish bowl or a workshop.
An opportunity for an expert to share knowledge with others through a
combination of lecture and exercise. Tutorials may be either 90 or 180
An all-day or multi-day event during which participants are encouraged
to drop in and stay from one hour to all day to work hands-on developing
software. In past years, hands-on events featured the FIT Fest, which
provided opportunities to use FIT and FitNesse.