Assamite Clan newsletter. Volume 4, Issue 2 (February 2004)
Written by Otto Koskinen
The first and last time I make plans for next month. By Haqim, I had
so much other stuff I would have had easy time writing about.
Anyhow. It is time for another trip to the halls of Alamut.
PROBING ON "DODGING PTO"
Recently, there was a rather heated discussion concerning Protect
Thine own on the newsgroups concerning Vampire:The Eternal Struggle,
(rec.games.trading-cards.jyhad) and the echos of that conversation
were heard even in the halls of Alamut.
It is a known fact, that Protect Thine Own can severely damage the
decks which run on the high end memebers of the Clan. Thetmes,
Fatima, Al-Ashrad. Heck, even Ur-Sugary in all his glory is viable
to go *whoosh* when Arika says so.
So, what can be done to prevent this from happening?
Clandestine Contract. The first step, is making certain there is no-
one to call that vote. The Assamite way. This may not be desireable
at times, especially if the vampire calling the vote is a cross-table
vampire. We'll leave it at that; at times it's a good idea, but most
of the times, it's a bit too drastic.
Revocation of Tyre. A vote to make all the Assamites currently in play
Camarilla. With Thetmes and Ur-Shulgi, I'd consider this one. They
both have the votes to support a quick Revocation, but others, I
wouldnt say. When you suppose that there will be someone with 4
votes who can call the PTO, I think most of the times this isnt the
right answer to "dodge PTO", except for a few decks involving either
Thetmes or Ur-Shulgi. Or like in last months "Tegy Tegy bang BANG!"
deck. But, the number is small.
Writ of Acceptance. This equipment from Ancient Hearts is a good
choice. An equip action is needed, but with the Clans abundance of
Obfuscate, passing this one shouldnt be a problem. Then again, many
of the decks which run high-cap Assamites, tend to be the type in
which Obfuscate plays only a small part, short of a few odd Swallowed
by the nights, Shadow Feints and Disguised weapons.
Then again, if you really are concerned about Protect thine own, I'd
think a couple slots could be used in the form of additional stealth.
Cloak the Gathering is a great card, usable in nearly any deck with a
high-cap Assamite. Anyhow, here is a real life excerpt, concerning
the use of Writ of Acceptance.
"Funny moment: first round, my grandprey Josh Duffin, brings out
Arika. Decisions, decisions. I bide, he bides, I draw into my Writ
of Acceptance, and crisis is over!" -David Cherryholmes, Mid-atlantic
quailifiers, January 2004.
Tegyrius and his special ability. Yes, Tegyrius has the ability to
let all Assamites go Camarilla. Like a built in Writ of Acceptance.
But, losing Abd or Jalal Sayad to PTO doesnt really hurt that much,
when compared to losing Thetmes. What has that got to do with
anything? A lot, really. Decks with Thetmes, Al-Ashrad, Ur-Shulgi and
Fatima, generally dont have the extra crypt slots or even more
importantly the POOL to bring out Tegyrius. Decks with Abd, Jalal,
and other mid-caps on the other hand, being usually quite QUI CEL
minded, wont mind Tegyrius at all, generally. Blood doll, or a Minion
tap on Tegyrius, and lo behold. He has cost us 4 pool. And is even
better than Parmenides at whooping ass for the Assamite cause. Yes,
Tegy is a good choice, for many of the CEL QUI minded decks, but with
other big vampires of the Clan, you'd propably want to go with either
Revocation or Writ of Acceptance.
Delaying tactics and other vote defense. And here we have it. Not so
much Assamite specific, nor even Protect Thine Own specific, but
still a viable choice.
Deep in the halls of Alamut, there was a proposition laid upon the
elders, about a "module" specifically for vote defense.
2 Direct Intervention
6 Delaying Tactics
2 Storage Annex
2-3 weenies in the crypt who stay untapped to delay. " -Cameron
This module, although taking up 4 master slots, and 6 others, and a
few from the crypt, seemed like a good choice to many. The master
cards were all-round useful, and Delaying tactics could be used on
other critical votes as well. Nothing can be quite so frustrating as
getting one's hard worked and earned oust stolen with a Dramatic
Upheaval. Or getting Parity Shifted by one's prey. Of course,
Delaying Tactics leaves the vampires ready and able to perform it
again next turn, but then again, you are playing Assamites, are you
not. Go get 'em, Champ!
VAMPIRES OF THE MONTH
Assamite, 8 cap.
ani dom obf CEL QUI
Sabbat. Black Hand Seraph: +1 bleed. The blood curse does not affect
Yazid Tamari. Another Assamite with Dominate.
The only member of the Clan, who actually likes camels and lama's.
The first thoughts I had about Yazid were "Wow. No Blood Curse." But
then it soon came obvious that it doesnt matter too much. Even
though he is a Seraph of the Black Hand, that doesn't mean squat
votewise, leaving him suffering from the possible bloodhunt if he
ever goes for someone's throat. His +1 bleed, though, is a nice
addition to the Clan, which lacks in some bleed power currently.
Being an 8-cap, Yazid is well in the threshold of "Solo-vamp deck"
capacity. But he lacks something, or at least I have sofar to find
out what that special thing about him is, that would want me to build
up a deck around him. As is, though, he is a wonderful vampire. Not
wonderful like Parnassus, who whacks in house and garden, but rather
wonderful like Abd al-Rashid. A silent workhorse, who does what he is
supposed to do, and does it well. His CEL QUI make him fearsome in
combat, and his +1 bleed will never hurt. His Seraph title can bring
a stop to some other methuselah's plans of getting a
Watchtower:Greates Fall to pass.
He is a solid vampire. Fully worth the 8 blood invested in him, in
any deck which involves QUI.
As a challenge, of sorts, I encourage anyone who has ideas concerning
him to e-mail me of those ideas to:
Aziz, Dammar of Istanbul
Assamite, 10 cap.
CEL OBF PRE QUI ser
Independent: Aziz has 2 votes. Place a status counter on Aziz each
time a vampire opposing him in combat is burned. Aziz gets +X votes,
where X is the number of status counters on him. +1 strength. (Blood
Aziz, is the natural continuation to last months Tegyrius & Anathema.
Why? Due to his special, which has great synergy with Anathema. Aziz
also is a vampire among the Clan who possesses something the others
do not. Due to his prolonged stay in Istanbul, he has learned a bit
of the art of Serpentis. The discipline of the corruptive and highly
untrustworthy Setites. Serpentis, when combined with the combat
prowess of the Clan, can indeed be a fine addition to the deck.
Even if you dont manage to torporize or even burn the vampires, you
can simply put a Form of Corruption into play, and take that minion
for yourself. Temptation can also be used. Why not take that weenie
they have, and go eat one of their vampires with it, and then with
Aziz's votes, make sure the weenie burns as well. Two flies in one
swing, it would seem. Of course, Aziz being the 2nd of two in the
clan who have superior Presence, and packing 2 votes in himself, he
is propably your first choice in vampires to include if you decide to
go voting. But, more on voting when voting is in my mind. Trust that
Aziz will propably be a vampire of the month even then, and we'll
have a closer look on his Presence then.
BLACK HAND FOR THE CLAN
Deed the Heart's Desire
Action modifier, 1 blood
Only usable as the action is announced.
[qui] Choose a younger vampire. He or she cannot block this action.
[QUI] As above, and the chosen vampire cannot play reaction cards
during this action.
Now, there is block denial for the clan.
And not only block, but also bounce denial, which is a powerful thing
indeed, even more so to a clan like the Assamites, who suffer slighty
from the lack of powerful bleeding.
Just like in combat, every action needs to count in bleeding as well.
Not a card I'd put into every single Assamite deck that I do, but if
going a heavy bleed route with Ur-Shulgi, Thetmes, and Yazid Tamari,
this single card will be of great use to you, I can imagine.
Combat, 1 blood.
[obf] Strike: dodge with an optional maneuver.
[OBF] Only usable before range is determined. When resolving each
strike against this vampire, flip a coin. If it's tails, the strike
has no effect on this vampire. This lasts until heads is flipped or
combat ends. A vampire can play only one Gemini's Mirror at superior
Even though the superior version of this card is thought inspiring,
it is even more so the inferior ability of this card which beckons
for a closer look.
Strike: dodge, with an optional maneuver. This card may be the card
that long range Quietus combat has been lacking for all this time.
Of course, this is just one card. But so is Govern the Unaligned. And
many others widely played cards. As before, you've needed two cards,
at least, to set yourself up for some long-range sweating to be done,
you now accomplish that with one single card. Not half bad,
especially when considering that the number of Assamites with cel qui
obf is hefty sixteen. With CEL QUI obf, the numbers drop to 9, but
even so, has a good number of vampires to use. Even so, there is a
downside to the card. The strike dodge is mandatory. So, you would
need the strike, this card, and an additional strike card in order to
use the strike. It may be a good card, but it's still adding another
moving part to combat, which is the wrong direction you want to be
moving, I think.
Auspex & Celerity
[aus][cel] +1 intercept, with an optional maneuver in the resulting
combat if this vampire successfully blocks.
[AUS][CEL] As above, but with +2 intercept.
Needless to say, this is a great card, with Celerity as an in-clan
discipline and Auspex as a widespread out-of-clan discipline.
Reaction, 1 blood
[cel] +1 intercept. Not usable if the acting minion has Celerity.
[CEL] +1 intercept. Not usable if the acting minion has superior
Not as good as Quicken sight, but another source of easy intercept
for the Clan. The downsides, costing 1 blood, and being only usable
if the minion doesn't have Celerity in either form are well worth
So, all in all, 4 cards which have at first glance really piqued my
interest. Oh, there are many more in the Black Hand expansion which
really get my juices flowing, but these are the first glances.
I'm sure, once I've got my eye more on the Black Hand, there will
come up some cooking's in which Yazid Tamari will convince his
brethren to walk Into the Fire, and join the ranks of Black Hand.
DECKS OF THE MONTH
This month, I have also two decks to present, althought they differ
from each other quite much. Without further ado, here they are.
Deck Name: Qadir the preacher man.
Blessing of the Name on two other vamps, rush, bleed, maim.
Should be rather simple.
Just make sure you've got 2 wakes for the time you run out of
Blessings, though. ;)
Crypt: (12 cards, Min: 22, Max: 36, Avg: 7,33)
4 Qadir ul-Ghani CEL nec OBF QUI tha 9, Assamite:2
2 Beast ani cel OBF POT 7, Nosferatu Antitribu:2
2 Calebos ANI cel OBF POT 8, Nosferatu Antitribu:2, Bishop
2 Blaise ANI CEL obf vic 7, Gangrel Antitribu:2
2 Parmenides CEL qui 4, Assamite:2
Library: (90 cards)
Master (17 cards)
4 Blood Doll
2 Dreams of the Sphinx
1 Information Highway
1 Minion Tap
1 Tension in the Ranks
2 Zillah's Valley
Action (21 cards)
8 Blessing of the Name
3 Bum's Rush
4 Zillah's Tears
Action Modifier (5 cards)
5 Cloak the Gathering
Reaction (6 cards)
6 Guard Dogs
Combat (39 cards)
5 Infernal Pursuit
6 Taste of Vitae
7 Weighted Walking Stick
Equipment (2 cards)
This deck was last saved at 7:54:04 on 1.2.2004
This deck utilizes Qadir's special ability, and also has a spot for
Yazid Tamari. This is the closest I've so far gotten to utilize
Yazid. ;) This is by no definition a solid deck, fully thought out
etc.. Just an idea I had, in my wild frenzy to find some ideas as to
how to utilize Qadir's special ability. :)
Deck Name: Aziz Free states Anathema
Aziz has friends calling Anathema's on unwanted vampires on the
table, then Aziz comes in and racks up the votes.
Crypt: (13 cards, Min: 12, Max: 40, Avg: 6,54)
5 Aziz CEL OBF PRE QUI ser 10, Assamite:2, 2 votes
1 Zahir CEL OBF qui tha 6, Assamite:2
2 Rake aus cel pot PRE 6, Brujah:1, Prince
2 Volker CEL pot 5, Brujah:2, Prince
1 Abd al-Rashid CEL obf QUI 5, Assamite:2
2 Julius qui ser 1, Caitiff:2
Library: (90 cards)
Master (18 cards)
3 Blood Doll
1 Dreams of the Sphinx
1 Information Highway
2 Minion Tap
2 Storage Annex
1 Tension in the Ranks
5 Zillah's Valley
Action (15 cards)
7 Clandestine Contract
2 Enchant Kindred
2 Form of Corruption
1 Heart of Darkness
Action Modifier (12 cards)
2 Bewitching Oration
6 Cloak the Gathering
4 Voter Captivation
Political Action (15 cards)
2 Conservative Agitation
6 Free States Rant
1 Dramatic upheaval
Combat (27 cards)
5 Infernal Pursuit
6 Thin Blood
Equipment (1 card)
1 Flak Jacket
Combo (3 cards)
3 Provision of the Silsila
This deck was last saved at 15:18:42 on 4.2.2004
A more "serious" deck, now, this one.
The initial though was to build a deck, utilizing Free states rant
and other blood-denial from quietus, just to get to use Foul blood in
combination with Fame. A lot of blood has flowed since that, and this
is the "next to final" version of the deck.
Get out Aziz, and Volker or Rake. Anathema, rush, burn, gain votes,
pool and respect from the other Methuselah's. Ousting is fairly
simple startegy, burn vampires, and with the poolgain from
Anathema's, influence new vampires, and do it the "old fashion way".
There's quite nothing like the Assamite-bleed-for-one(tm) action,
As for thoughts on the deck itself, I know the combat might need a bit
tuning, but sofar, in ~10 games, I've find it to be good enough to
fulfill it's job. Aziz's +1 strength goes a long way here.
The deck suffers from being a bit slow, as does nearly any deck with
9+ caps, and not packing 10 Zillah's Valley's.
The latest package solution to the speed issues I've had in Assamite
decks has been solved in the same way in both the Qadir and Aziz
decks. 5+5 of Zillah's Valley and Infernal Pursuit. Not only do
Infernal Pursuits work as an inferior press, their superior lets you
flush out the crap that tends to spend otherwise too much time in
Well, that's again all for this month.
Comments, etc; Oko@...