Thanks for the report Eric!
At 12:42 PM 3/24/2004 -0500, W. Eric Martin wrote:
>After much talk about a confluence of rabbits and pancakes, we split
>into groups of four that played a game each, then reshuffled. The
>non-Eric group played Tongiaki (followed by complaints about randomness)
>and Wildlife (led by an extremely long rules explanation and ending with
>Mark desperately trying to finish the game before he died of old age).
I was going to make a few comments about Wildlife when I was hit by the
realization that I would probably channel Rich Z again so I changed my
mind.... must resist... aaaAAAAHHHH.... It's broken.
In all seriousness, I think it has a few issues, although it's not
nearly as bad as my hyperbolic whining made it out to be. I think play
balance is a bit screwed up by the Aggression card and the interaction of
players when you have less than the full complement is an issue that
exacerbates the card's power. Then there's the extended downtime that
sucks the life force from you allowing random floating spirits of expectant
parents to take over your soul. And just to be completely persnickety, I
don't like the colors on the pieces. Oh sure they appeal to the color
blind part of me, cuz I can see them. But they look garish when played out
on the board. And the theme doesn't fit either.
I think it's mostly fixable though. As Mike suggested perhaps you
remove a few of the time dobber things to shorten the game length. And you
can make the Aggression ability cost an action, instead of it being a
freebie every turn. Also, when fewer than 6 play you can add some initial
wheel advancements (forgot what they're called in game terms) to each
player's setup so that there's a balanced interaction betwixt all species
involved. As for the tiles, perhaps some good mitters can be
substituted. And change the theme too.
Who am I kidding, I'll never play that game again. Although when it
comes right down to it, I'd rather play Wildlife than Puerto Rico.
Oasis was a funky ride and I can see why others have said that it feels
like you have little control of your fate. I'll have to try it again. At
least it has wooden camels to play with.
If you like board games and live in Eastern MA or the surrounding areas
check out Unity Games -- www.unitygames.org
WHO IS FONZY!?! Don't they teach you anything at school?