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Re: setting up the battle of Albuera Yes... and now (with the separate solo module) I`m generally trying to get the sections to link up better and describe when each part could be used in
Re: setting up the battle of Albuera The Napoleonic rules are already available... and now I`m generally trying to get the sections to link up better and describe when each part could be used in
Re: setting up the battle of Albuera Thanks. I'll be keen to have a read of both rulesets when they are completed. Regards P
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setting up the battle of Albuera My friend Mick and I tested the set up of my solo module with the battle of Albuera via Yahoo Messenger... The British player's forces followed the historical
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Well, you still have half of November for NaGaDeMon (Nation Game Development Month). :-) On Sunday, November 17, 2013 4:24 PM, "demether@..."
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) I guess I'll have to make my own rules based on chain reaction + battletech rules, then...So I will probably never play this game, sadly...lol ... Any explicit
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Any explicit rules based system will have to be either created on a scenario by scenario basis (in order to provide enough and relevant detail) or extremely
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Thank you for the help. Not sure that it's something for me either...I was more thinking of rules driven system, like the ambush alley solo rules, or two hour
Update Historia Romana, free print & play game on the ancient Roman Empire from I century B.C. to VII century A.D. was updated to v4.3. It works fine solo and It is
Re: Matrix Games There are a lot of varieties - and I have my own spin on them (emphasizing the narrative aspect), but here are the standard sources. There are difficulties
Re: Matrix Games Hello, John Kantor! Can you give useful link/s on Matrix Games? AAR, examples, reference sheets, etc... I love Mythic GME and I'd like to learn something new.
Jonas "fudgebob dicepants" Susa
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) The whole point is that Matrix Game arguments add very little complexity. You only make an argument when you feel it's warranted (ie when one of your
Re: solo non-player grand-tactical plans...pt 2 Done the corrections/amendemnets... OK, so just a another quick test of the set up for an Albuera-type situation where the non-player`s line of march is from
Re: solo non-player grand-tactical plans... Triffic! I look forward to reading your tests. Squibzy On Wednesday, 13 November 2013, 8:42, Michael Collins wrote: ... Triffic! I
Re: solo non-player grand-tactical plans... Hi James, I`m writing up all the changes made in that last test today and time-permitting, I`ll test the procedure for an attacking non-player whose forces
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Re: Solitaire battletech ? (and new AlphaStrike/battleforce) THanks for your answers, These extra systems (matrix, mythic) seems to add a lot of complexity and extra steps in resolving a turn. WOuld it make the game a
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) You create a character (or several) for the opposing side. Give them realistic objectives and motivations - then use Matrix Arguments (that make sense to you)
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Hi, thank you for your answer, I know THW games, I own a lot of them. But I want to play Battletech, and the new Alpha Strike. I like the ruleset and the
Matrix Games If you are looking in to Matrix Games here are my recommendations. (They won't make sense until you understand how matrix games work.) Have an explicit matrix.
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Star Army for scenarios. Matrix Game arguments for everything else. Matrix Game arguments are much more open ended and powerful than Mythic - and that's the
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Hi demether, have you looked at 5150: Star Army? It has excellent solo playability, both for one-off and campaign games. Although it doesn't have mechs
Re: Solitaire battletech ? (and new AlphaStrike/battleforce) Have you thought about various 'magic 8-ball' systems like Mythic's GM Emulator? In a nutshell, you have a table with Yes, No, Extreme Yes, and Extreme No
Solitaire battletech ? (and new AlphaStrike/battleforce) Hi, I love Battletech universe. Unfortunatly, I'm the only one in my aera. I'm desesperatly searching for a good way to play Battletech solo, and especially
Re: solo non-player grand-tactical plans... This is really interesting, Michael, and I'm looking forward to your next report viz this idea. Squibzy On Sunday, 10 November 2013, 19:56, Michael
solo non-player grand-tactical plans... The other day I did a very simple test of these new rules, but placing troops on table helped to focus a little more and one or two modifiers and results were
Re: Slingshot 288 Hi I have been a member for several years and it is a very good magazine, although it can be very detailed. Craig ________________________________ From:
Re: Slingshot 288 Thanks for that, Aaron. I, for one, am glad you posted the info, as I hadn't heard of Slingshot before, and took a look at the website from the link you
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Slingshot 288 Hi all, Apologies for possible duplication across lists, but in my capacity as Publicity Manager for the Society of Ancients I'm just letting you know that
Continuing solo Sharp Practice campaign - Day 1 scenarios worked out Hi everyone, I've been continuing my Sharp Practice solo campaign at:
Berthier Campaign Manager updated I've have released an update of the Berthier Campaign Manager software (Version 8.1.4, October 2013). The download is available for free at -
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