Could you explain in details the mechanism you have used?
I find it extremely interesting because I am interested in shooting
pics in a moving enviroment...
How did you blurred mask and which criteria did you use to curve it?
--- In PanoToolsNG@yahoogroups.com
, "Sacha Griffin"
> Thanks. This is exactly how it was done, but I just used photoshop.
> I only need to tweak the masking slightly, manually. The mask was
> and then curved to remove any gradiation, and then blurred again
> By doing this on the mask with an adjustment, I could tell exactly
> settings started to create a bad or good one.
> Overall it was quite fast except that the beta photoshop crashed on
> 4 times.
> I dont see the focus as a problem. Everything up close is sharp.
Only in the
> distance is a very natural drop in sharpness. Not annoying at all.
> I have tried the new Photomatix "ghost removal" (there are two
> labeled: "normal" and "zealous") but got some huge blotchy
> FDRTools one uses "Separation" to remove ghosts. It works
> you have a instant feedback of what you are changing. FDRTools has
> effective for me in removing ghosts. With the "separation" method of
> assembling the HDR, you may force the inclusion of some areas that
> noisy (too dark) or too light, so I often have to make two
> LDRs. This probably still work faster than you method though and
> less manual masking.
> [Non-text portions of this message have been removed]