trausti, what exactly is your end game? what are you trying to win?
--- In PanoToolsNG@yahoogroups.com, Sacha Griffin wrote:
> Switch your flashificator to krpano. You have no idea how many thousands
> and thousands of programming hours you are behind. There is so much more
> than just a raw player. If you visit them all you will find a graveyard
> fill of them.
> Fpp forums are dead with years between posts. No one will switch from
> krpano to fpp beta 1 because of the 9000 other improvements. I told you
> this two years ago or was it three?
> Sacha Griffin
> Southern Digital Solutions LLC - Atlanta, Georgia
> IM: sachagriffin007@...
> Office: 404-551-4275
> On Feb 3, 2013, at 9:39 PM, Trausti Hraunfjord
> The sample is online and has been there for the past 9 days. Linked in a
> previous post in this thread: http://goo.gl/Q9wyB You are of course
> welcome to try... and while you are at it, a decryption of the xml file
> (same encryption as the images use) would be quite welcome :)
> Our own H5+WebGL players will be available before the end of this month.
> Example of the H5 player has been available for testing for the past few
> weeks. Doesn't mean that I change my view that having one platform to fit
> all devices is the best and most logical solution.
> And yes, it is so 2010'ish when apple fanboys continue to comment on Flash
> being oh so bad and useless ... at every given chance. Completely useless
> and pretty boring. It doesn't change anything at all.
> ... or when Apple fanboys don't want to hear about how un-cool it is that
> their beloved devices are crippled by design.... which isn't going to
> change any day soon.
> As to what my time is spent on, and what we have planned for testing etc...
> some of the plans and near future testing we have scheduled, will be earth
> shattering for our sector (panoramas/video panoramas) if the results prove
> that these things can be applied to panos/video panos. Not staying on a
> trodden path or follow advice from others, most often results in real
> innovation and not imitation. I value every single input from
> knowledgeable members of the community but when people come with claims of
> things that don't work (without providing proof for their claims) or when
> they feel they should be the ones who decide what one is to spend time and
> money on (without knowing what it would cost in both time and money, and
> not having a hand in paying for it), and providing typical fanboy
> comments... well, I need to filter such things out, or respond in kind. I
> could have reacted better and faster when the Apple-mania started, but I
> didn't. I was convinced that Flash would carry through on the promises of a
> mobile version, less CPU demanding and more stable... that was the plan...
> but that fell through the floor as we all know. I did bet on the wrong
> horse.... and to make it even worse, after I was persuaded to have native
> mobile output for the player done, last year turned out to be the worst
> year programming time wise... the programmer didn't have any time to work
> for me at all. Now that he is back, he has been full time working on the
> H5 and WebGL players. Late arrival, but it's getting there... still it can
> only be seen as a temporary/limited solution, because not all mobile
> devices will be covered, based on the fact that the hardware manufacturers
> and browser providers are not hell bent on following or aiming for the same
> set of standards.
> I genuinely want to provide the best possible solution, and even though I
> am sure that our H5 and WebGL engines are the best... they are just
> band-aids, trying to make things better... still leaving a lot of hardware
> in the dark middle ages.
> On Sun, Feb 3, 2013 at 8:47 PM, Keith Martin wrote:
> > **
> > On 3 Feb 2013, at 00:30, Trausti Hraunfjord
> > wrote:
> > @Matthew Rogers
> > Well, I could be bothered to try your claim.
> > Lesson learned: OpenGL Profiler crashed repeatedly, and it could not get a
> > single cubeface from the project. Thereby your claim has been proven to be
> > wrong.
> > Care to post a sample online for others to try? I mean, if you're getting
> > all feisty about it then why not make it a challenge? I'd love to help. :)
> > @Christian Bloch
> > If I ever get to be your employee, I would possibly accept having you to
> > tell me what to spend my time on. Fact being that you don't have me in
> > your employment...... you can figure out the rest.
> > I am certain that Christian didn't mean it as an order. I actuallythink
> > he's right, in that there are things that would make your product far more
> > exciting to far more people. As you so clearly indicate, you can and will
> > do as you like. Unsolicited feedback is normally worth what you pay for it.
> > But unsolicited feedback from experts in the community that also contains
> > many potential customers... that's definitely worth more than zero.
> > @Sacha Griffin
> > Sorry about your inability to understand the need/desire to use encryption
> > as a part of the security, and your "Flash is unusable" comments are
> > getting quite tired. Live with the fact that Flash is still the best tool
> > for content delivery, even though it is far from being perfect. Try to put
> > focus on the fact that iDevices are crippled by the producer, so they won't
> > be able to display Flash content.
> > Heh. This argument is so 2010. Stop complaining about "iDevices", remember
> > that Adobe has *dropped* development of Flash for ALL mobile devices, and
> > consider where the future lies. Don't skate to where the puck is (or was a
> > year or two ago), skate to where it is going. You may not like where that
> > is, but if you're going to continue to market software to people who want
> > to market their work to others, you need to make sure your tools satisfy
> > whatever major needs that may produce.
> > Me, I'm happy to carry on publishing Flash-compatible versions of my pano
> > work... but I won't ever do that without also providing HTML5 versions.
> > Because of this I won't even consider using a tool that doesn't support
> > that. But on the flipside, I'm always very keen to find software that
> > increases feature parity between the two outputs, as much as is possible.
> > I'm with Sacha on that.
> > k