I am a Mac developer... hopefully I can help out my fellow Mac
It is relatively easy to get Enfuse working, if you are willing to do
a little work and aren't afraid of the command line.
The instructions posted here are almost perfect: http://
They just leave out the download of the enfuse code (do it after step
2 of "Build Environment"), with:
(just hit enter twice to use the "anonymous" username and no password)
cvs -z3 -d:pserver:anonymous@...
enblend co -P enblend
(I would've updated the wiki but I don't see an edit button even
though I'm logged in).
Anyway, these directions are great and I got it working immediately
following these directions (after a couple of hours of trying to find
a static binary and then trying to find the 3.0.x code with enfuse in
I could investigate building a statically-linked executable (ie a Mac
binary) but there are lots of dependencies and that could take
several hours of work to put everything together. It's been a while
since I built a static executable...
Enfuse is working great and fast on the Mac. I think it works faster
on the mac than on the PC via parallels (although that might be
Mac users - if you play a lot with open source stuff, it is really
worth your time to learn a bit about Fink. Fink is a package manager
for OS X (you can also look at DarwinPorts, which is another
alternative, in fact I use both). It makes it really easy to install
many open source apps on the Mac and will give you access to lots of
new capabilities. The open source world is largely based on package
managers for accessing open source apps, since they build on top of
each other a lot.
The Mac is an amazing development environment for open source. This
wasn't true 5 years ago, but many in the open source community
develop on Macs, and Apple is involved and supportive of the
community. Nowadays most open source projects work seamlessly on Mac
from day 1.
Best of luck with getting Enfuse set up. It's definitely worth it.
Enfuse is amazing. It is basically a perfect algorithm for what most
people "try" to do with HDR for realistic panoramas and stills, which
is to get good exposure for every part of a scene.
If people really want a static binary for the Mac and don't want to
wait for the official package, try putting together a bounty for
On Dec 31, 2007, at 1:17 PM, Roger Howard wrote:
> I didn't mean myself - my role has been very, very limited as usual...
> the real heroes are the guys who toil on PanoTools, enblend/enfuse,
> Hugin, and of course the commercial developers of great tools like
> PTGUI, PTMac, etc.
> I'm just following in others (large) footsteps to try to make use of
> their great works (and maybe help others do the same if it happens to
> work that way!).
> Joergen Geerds wrote:
> > well, i am certainly very grateful for all your help
> > on compiling/posting current versions of enfuseblend
> > and i do not complain about anything. you deserve
> > praise for taking it on, since you are the only mac
> > person i know who seems to be able to create working
> > binaries. i tried to create a binary of the current
> > panolib, but failed miserably.