BONUS:WEAPONPROF=%LIST|DAMAGE|1 (with several replacements for
DAMAGE.) The BONUS tag works when MULT:YES is part of the feat.
When you look at the saved character file the reason becomes
apparent. Without MULT:YES the feat is saved in the list as bar.
When the character is loaded there is no way for PCGEN to know what
weapon. When saved as bar (foo) the program then can apply bar to
Perhaps a FREQ for a conjunction operator for lists like
TYPE.Martial&TYPE.Exotic, or a CHOOSE:WEAPON that works just like
WEAPONPROFS but from all weapons not just weapons with which there
is previous proficiency
A second FREQ might be to docs to explaon that MULT works as a
In any case still no joy. I've also just for fun tried ADD:FEAT
(Martial Weapon Proficieny,Exotic Weapon Proficiency)1 which
produces the desired list but after the feat which calls the
ADD:FEAT. I've also tried the ADD:FEAT approach in the character
file the calling the secnd ADD:FEAT with CHOOSE:WEAPONPROFS|%LIST
but this has two problems first a person could choose an exotice
weapon for proficiency but not choose it for the Sword Saint Weapon,
and two due to the way PCGEN currently calculates weapon
proficiencies the ADD:FEAT(Martial Weapon Proficieny,Exotic Weapon
Proficiency)1 doesn't get added to the list until the character is
saved and reloaded or a feat is choosen by flipping over to the feat
Thanks for the attempts and suggestions and I am still hopeful that
someone canfigure this out or if not after another bit I will try a
--- In PCGenListFileHelp@yahoogroups.com
> --- In PCGenListFileHelp@yahoogroups.com, "gildenrat"
> > Thanks, but it doesn't quite work. When coded as suggested the
> > BONUS does not show up and the weapon proficiency does not get
> > although the list does contain martial and exotic weapons.
> > The reason for MULT:YES, by using mult yes the feat becomes
> > Saint Weapon (foo). This is what allows the weapon focus type
> > to work. Without MULT:YES the feat becomes Sword Saint Weapon.
> > feats tied to it the CHOOSE:FEAT=Sword Saint Weapon won't
> > list or work as there is no record that the weapon foo is tied
> > Sword Saint Weapon.
> > Still open to suggestions. It seems this should be pretty
> > but boy is it evading my solutions.
> What does you BONUS tag look like?