A new version of PCGscry 1.4 has been uploaded:
You will see spell DCs working properly, using the value calculated by
PCGen individually for each spell (the DC is still adjusted if you
change your character's relevant spellcasting stat).
The output sheet has changed, to accomodate the information needed for
the individual spell DC.
The limitation of only supporting the four main character classes for
changing spell DC has been removed - it now works off the relevant
stat as defined (internally by PCGen) for each spellbook.
Did I mention that a previous version updates your carrying capacity
when your STR changes? (I still have to get the load category changes
working, so that max DEX etc. are updated.)
If anyone has a game which doesn't use the standard stat names (STR,
DEX, CON, INT, WIS, CHA), then I will be interested to know whether my
support for other stat names is working properly. (The front page
changes to show the new stat names, and skills and spell DCs use the
new stat names; but the melee-to-attack is always from stat1; and
range-to-attack is always from stat2; and hit points are always
adjusted from stat3.)