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Reply | Forward Message #9295 of 9893 |
Hi everyone,

I would like to have a crowd of 100 in a stadium moving constantly.  How do I code so that I have bumping events that result in movement away from each other?  Primarily, I'm interested in excluding others from self (or is it myself?) size 3 with boundary of shape-of-person?

Thank you!
Jerry





Fri Jul 3, 2009 5:24 am

jerryrhee
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Message #9295 of 9893 |
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Hi everyone, I would like to have a crowd of 100 in a stadium moving constantly.  How do I code so that I have bumping events that result in movement away...
Jerry Rhee
jerryrhee
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Jul 3, 2009
9:42 pm

Hi! You won't (easily) be able to do collision detection on the exact shape. You can either do something as simple as pretending the shape is a circle, and...
James Steiner
askturtlezero
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Jul 6, 2009
6:19 pm

Thanks James, That's the answer I was sort of looking for.  Is the problem of filling in all the space between circles a computational time or a coding issue?...
Jerry Rhee
jerryrhee
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Jul 6, 2009
8:45 pm

Your question doesn't seem to follow from what I intended to mean... what I meant was that the easiest sort of collision detection is a check to see if the...
James Steiner
askturtlezero
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Jul 6, 2009
10:43 pm

Thank you James, I actually was confused about some other issue and mixed two questions in one.  Thanks again, Jerry ... From: James Steiner...
Jerry Rhee
jerryrhee
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Jul 7, 2009
11:32 am

Hi James, I think I know what I'm trying to get at.  I need Netlogo to detect the space occupied by a turtle.  Ideally, I would like the turtle-space to be...
Jerry Rhee
jerryrhee
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Jul 12, 2009
4:06 am

NetLogo is a Turing-complete language (and more that that, has many powerful primitives, so the function you require is not impossible. Volume and area is just...
James Steiner
askturtlezero
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Jul 12, 2009
1:32 pm

right on!  :) Thanks James,J ... From: James Steiner <gregortroll@...> Subject: Re: [netlogo-users] exclusion To: netlogo-users@yahoogroups.com Date:...
Jerry Rhee
jerryrhee
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Jul 12, 2009
9:42 pm
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