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#436 From: "Dvandom" <dvandom@...>
Date: Fri Dec 11, 2009 9:30 pm
Subject: ASH: ASH #102 - Rival Schools Part 2: Cram School
Dvandom
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http://www.eyrie.org/~dvandom/ASH/ASH102

Academy of Super-Heroes #102: Rival Schools Part 2: Cram School - It's a week of
studying, assessment and playing pranks on the teacher. Well, trying to, anyway.

#435 From: Andy <tuglyraisin@...>
Date: Sun Dec 6, 2009 6:00 pm
Subject: Re: Re: ASH: Coherent Super Stories #18 - "Black Buddha of Bhutan" featuring Jack of
turbov21
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#434 From: "Dvandom" <dvandom@...>
Date: Sun Dec 6, 2009 7:17 am
Subject: Re: ASH: Coherent Super Stories #18 - "Black Buddha of Bhutan" featuring Jack of
Dvandom
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And it won High Concept Challenge #4, woot.

---Dave

#433 From: Joe Singleton <joesingularity@...>
Date: Sun Nov 22, 2009 11:18 pm
Subject: Re: Looking for more by Tony Pi?
singularity_...
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Cool.
Joe L. Singleton
Nobody's Keeper

www.heroblog.com
www.adastracomic.com
www.collectortimes.com/license.html
http://heroblog.spreadshirt.com/



On Sun, Nov 22, 2009 at 5:16 PM, Dvandom <dvandom@...> wrote:

>
>
>
>
http://www.webscription.net/p-1174-the-improbable-adventures-of-sherlock-holmes.\
aspx
>
> Tony has a story in the anthology _The Improbably Adventures of Sherlock
> Holmes_, available for $6 as a no-DRM ebook. Support Tony, and support a
> user-friendly model of ebook distribution at the same time. :)
>
> ---Dave
>
>
>


[Non-text portions of this message have been removed]

#432 From: "Dvandom" <dvandom@...>
Date: Sun Nov 22, 2009 11:16 pm
Subject: Looking for more by Tony Pi?
Dvandom
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http://www.webscription.net/p-1174-the-improbable-adventures-of-sherlock-holmes.\
aspx

Tony has a story in the anthology _The Improbably Adventures of Sherlock
Holmes_, available for $6 as a no-DRM ebook.  Support Tony, and support a
user-friendly model of ebook distribution at the same time.  :)

---Dave

#431 From: "Dvandom" <dvandom@...>
Date: Wed Nov 4, 2009 8:26 pm
Subject: ASH: Coherent Super Stories #18 - "Black Buddha of Bhutan" featuring Jack of All Trades
Dvandom
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http://www.eyrie.org/~dvandom/ASH/CSS18

Coherent Super Stories #18 - "Black Buddha of Bhutan" featuring Jack of All
Trades: Jack Ripley's travels in search of the odd and unexplained have taken
him to an obscure corner of China where darkness dwells....  Written for High
Concept Challenge #4.

#430 From: Joe Singleton <joesingularity@...>
Date: Sun Nov 1, 2009 3:03 pm
Subject: Re: ASH #101 - Rival Schools Part 1: Superpowers 101
singularity_...
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I like the mix of tying up loose ends and starting a new storyline.
Glad you didn't end it at 100.

Joe L. Singleton
Nobody's Keeper

www.heroblog.com
www.adastracomic.com
www.collectortimes.com/license.html
http://heroblog.spreadshirt.com/



On Fri, Oct 30, 2009 at 12:48 PM, Dvandom <dvandom@...> wrote:

>
>
> http://www.eyrie.org/~dvandom/ASH/ASH101
>
> Academy of Super-Heroes #101: Rival Schools Part 1 - Superpowers 101</a> -
> The main cast of ASH gets to take a break, but it's back to school for a lot
> of members of the supporting cast...and not everyone is going to like the
> lessons being taught.
>
>
>


[Non-text portions of this message have been removed]

#429 From: "Dvandom" <dvandom@...>
Date: Fri Oct 30, 2009 6:48 pm
Subject: ASH #101 - Rival Schools Part 1: Superpowers 101
Dvandom
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http://www.eyrie.org/~dvandom/ASH/ASH101

Academy of Super-Heroes #101: Rival Schools Part 1 - Superpowers 101</a> - The
main cast of ASH gets to take a break, but it's back to school for a lot of
members of the supporting cast...and not everyone is going to like the lessons
being taught.

#428 From: "Dvandom" <dvandom@...>
Date: Thu Oct 29, 2009 1:55 pm
Subject: Political parties in ASH
Dvandom
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I think the Bloc Quebecois has been established to still exist in the 2020s, but
other than that I really haven't dealt with the issue of political parties.  I
may do an essay about this later (ASH #101 is nearing completion, and I have an
idea for High Concept #4 I want to do next, so it's gonna be a while) but I
figured I'd drop a few ideas here and see if it'd spark discussion.  I don't
currently have plans for anyone to be running for office, but I realized the
other day that I'd gone fifteen years without really addressing this.  :)

FEMA likely tried to prop up existing political parties (most of the movers and
shakers went poof in 1998) in order to preserve as much of the status quo as
possible, but the formation of the North American Combine would have forced the
creation of coalitions at the least, and might have led to entirely new parties
being created out of pieces of the old.

I figure that the GOP still exists, in reduced form, as the American South's
version of the BQ.  A regional interest party, strong in their home territory
but largely ignored in other States or even other parts of America.  The more
opportunist right-wingers would have joined one or more new national-level
parties or coalitions.

A right-wing coalition party definitely exists, but it's got the Democratic
Party as its nucleus, and it won't call itself anything smacking of
conservatism.  Canada is the most conservative of the territories added to the
Combine, and its right wing party looks a lot like the Dems in terms of policy
outlook (or did as of about 2002, the last time I paid close attention to
Canadian politics).  Mexico, Isthmus, Caribbean and Pacifica states would be
even farther to the left, and there's probably a left wing coalition that is
largely made up of non-American politicians and a few "far-left" Americans.

There's almost definitely at least a couple of strong minor parties that are
religion-specific, but there's no guarantee they'd be part of the rightist
coalition.  Notably, a Catholic party strong in Mexico and the minor States
would probably be part of the leftist bloc.  There probably isn't a specifically
atheist party, but given the polarization of religious camps following 1998 into
monotheists and atheists, an atheist caucus of sorts definitely exists in the
lower house to block moves by any of the religious parties to chip away at
separation of church and state.

---Dave

#427 From: "Dvandom" <dvandom@...>
Date: Thu Sep 10, 2009 6:29 pm
Subject: A Singular Fire one-shot
Dvandom
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http://www.eyrie.org/~dvandom/ASH/ASF

A Singular Fire: Memories of a Titan, from before the Causality War.

#426 From: "Dave Van Domelen" <dvandom@...>
Date: Tue Aug 18, 2009 2:31 am
Subject: Art: Centurion 2026
Dvandom
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http://www.eyrie.org/~dvandom/ASH/gallery/centurion26.JPG

Since the pose I chose covered some details and made some elements unclear,
here's the design sketch, hastily colored in.

http://www.eyrie.org/~dvandom/ASH/gallery/centurion26sk.JPG

---Dave

#425 From: Joe Singleton <joesingularity@...>
Date: Wed Aug 12, 2009 8:21 pm
Subject: Ash 100
singularity_...
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Awesome!Really glad you're not ending the series, too!

Oh, and way to go, getting me hooked on TVTropes! Spent the last couple of
days reading stuff over there.

I am always fascinated by the process, so I appreciate the notes at the end.
I've never been able to work that way. I always bog down and get bored and
then can't carry on. I think that's why HeroBlog and Ad Astra work for me.
With HeroBlog, all I have to do is come up with short segments, rarely does
it require an extended storyline. With Ad Astra, I break just about every
rule in comics. I don't have a tight plot, I don't do thumbnails before I
start the page, I lay out the panels of a strip and then figure out what I
want in them (sometimes I have to redraw a page, because of this, but it's
worked for me, so far)

Have a great vacation(from writing) and I can't wait to see where we're
going, next.

Joe L. Singleton
Nobody's Keeper

www.heroblog.com
www.adastracomic.com
www.collectortimes.com/license.html
http://heroblog.spreadshirt.com/


[Non-text portions of this message have been removed]

#424 From: "Dave Van Domelen" <dvandom@...>
Date: Wed Aug 12, 2009 6:39 am
Subject: Time Capsules #12 - Think of the Children
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http://www.eyrie.org/~dvandom/ASH/Time12

Time Capsules #12 - Think of the Children: Written by Saxon Brenton for High
Concept Challenge #2 and wrapped in a 2135 framing sequence by Dave Van Domelen.
Apparently the hamsters from the ASH Holiday Special #1 bred a civilisation, and
their descendants realised that they might not be able to coexist with
humanity....

#423 From: "Dave Van Domelen" <dvandom@...>
Date: Thu Aug 6, 2009 7:16 pm
Subject: ASH #100 - Starslayers!
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http://www.eyrie.org/~dvandom/ASH/ASH100.html

Academy of Super-Heroes #100: Rising Sun Part 4: Starslayers - The plot to
return Doublecross from beyond the grave comes to a head as the Freedom Alliance
strives to capture Okinawa in a virtual World War II, while the Photonics fight
back in the real world! Special gatefold cover by Saxon Brenton!

#422 From: "Brian Freesh" <bfreesh@...>
Date: Thu Aug 6, 2009 3:57 am
Subject: Re: ASH #100 update
Bobw1o
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Oh the anticipation!

#421 From: "Dave Van Domelen" <dvandom@...>
Date: Tue Jul 28, 2009 2:33 pm
Subject: Re: ASH #100 update
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Epilogue rough done, "only" 300 lines.  Now to proof and write the endnotes. 
Barring disaster, I should make the posting date next week, for the 15th
anniversary.  Haven't seen Saxon's progress on the cover yet, though.

---Dave

#420 From: "Dave Van Domelen" <dvandom@...>
Date: Sun Jul 26, 2009 10:45 pm
Subject: Re: STRAFE uniform recipe for City of Heroes
Dvandom
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Hm, template doesn't quite translate to females, the Tactical belts don't seem
to be available.  (FWIW, I'm trying to stick with costume pieces accessible to
beginning players with no add-ons bought.)  Replace the belt with Tech Flat. 
The jacket's a bit smaller than I'd like, as seen on Jen Kleinvogel, who's
definitely not being played:

http://www.eyrie.org/~dvandom/ASH/gallery/kleinvogelCoH.JPG

#419 From: "Dave Van Domelen" <dvandom@...>
Date: Sun Jul 26, 2009 10:35 pm
Subject: STRAFE uniform recipe for City of Heroes
Dvandom
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Obviously, the exact STRAFE uniform can't be made, since there's no belted long
retro jackets or shoulder patches, but here's a decent compromise that doesn't
have weird gapping (I tried longer sleeves, but only the Retro sleeves go with
the Retro jacket without gaps).

Pick two accent colors for the character, assuming you're not making a canonical
uniform.  Accent 1 will be the pants, accent 2 will be the gloves and chest. 
The chest emblem will use both accents.  The other color will be the dark gray
that's second from the left in the top row.

Head: Your pick.

Upper Body: Jackets.
Jacket - Retro, dark gray
Sleeves - Retro, dark gray
Chest - Tights Smooth, accent 2
Shoulders - None
Chest Detail - Over, pick a good symbol, uses both accents
Gloves - Smooth/Bare, Long Sleeves, accent 2
Belt - Tactical 2, the primary color is the brown at the far right side of the
second row, the secondary color is the dark gold that's row 4, column 5.

Lower Body: Tight
Pants - Patent Leather, accent 1
Boots - Motorcycle, both colors are dark gray

http://www.eyrie.org/~dvandom/ASH/gallery/grindCoH.JPG to see how it worked for
Grind.  I mainly made this so I could save the STRAFE template, though, and
don't yet plan to play any STRAFErs on CoH.  Also, "Grind" was taken as a name. 
:)

#418 From: "uplink" <uplink989@...>
Date: Sat Jul 25, 2009 4:19 am
Subject: Re: Re: City of Heroes ASH character ideas
bearinomaha6...
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http://members.cox.net/uplink989/stknight.jpg

About the easiest way to do Star Knight (or at least, his armor).  Little
bit of photomanip for the eyes.  The helmet is part of the Roman set, which
you get from doing the Imperious Task Force, so obviouly not something you'd
put together for level 1.

-John Scheibeler

#417 From: "uplink" <uplink989@...>
Date: Sat Jul 25, 2009 1:35 am
Subject: Re: City of Heroes ASH character ideas
bearinomaha6...
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Of course, the new expansion Going Rogue will allow you to cross characters
over, so you'd be able to have Conflicto as a Kinetics controller and a
villain.

And Star Knight is an Energy/Energy Blaster, with Flight, Fitness, Fighting
and Energy Mastery pools.  (He might have gravity control as an ASH power,
but in operation he's a blaster.)

-John

#416 From: "Dave Van Domelen" <dvandom@...>
Date: Sat Jul 25, 2009 12:31 am
Subject: Re: City of Heroes ASH character ideas
Dvandom
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http://www.eyrie.org/~dvandom/ASH/gallery/greenknightCoH.JPG

Was messing with another idea, wasn't happy with it, but saw I could tweak it to
be close to Sal, so I did.  Saved the costume file should I decide I actually
want to play Sal.

#415 From: "Dave Van Domelen" <dvandom@...>
Date: Fri Jul 24, 2009 9:54 pm
Subject: City of Heroes ASH character ideas
Dvandom
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http://www.eyrie.org/~dvandom/ASH/CoHASH

Just a little something I thought up on the way home from work and felt like
typing up.  :)

---Dave

#414 From: "Dave Van Domelen" <dvandom@...>
Date: Thu Jul 23, 2009 6:22 pm
Subject: Re: ASH #100 update
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Chapter 3 rough draft done, about 500 lines.  Now all I have to do is the
epilogue and endnotes.

#413 From: "Dave Van Domelen" <dvandom@...>
Date: Sun Jul 12, 2009 12:53 am
Subject: Re: ASH #100 update
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Chapter 2 rough draft is complete.  Slightly shorter than chapter 1, but still
about as long as a regular issue.  ;)

---Dave

#412 From: "Dave Van Domelen" <dvandom@...>
Date: Mon Jun 22, 2009 2:13 pm
Subject: ASH #100 update
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I've just finished the rough draft of ASH #100, Chapter One.  It's about as long
as a regular issue.  :)  The current plan is a prologue (already written), three
chapters and an epilogue.  I should be able to have it all done by the beginning
of August, especially since I'm not going to the summer professional conference
this year (yay, budget cuts).

---Dave

#411 From: "Dave Van Domelen" <dvandom@...>
Date: Sun Jun 14, 2009 2:01 am
Subject: ASH: Coherent Super Stories #17 - Dear Diary
Dvandom
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http://www.eyrie.org/~dvandom/ASH/CSS17

Coherent Super Stories #17 - "Dear Diary" featuring the Forgotten Man: A reprint
of a 1930s pulp story written in the form of diary entries in which a woman
encounters that most mysterious of mysterymen...the Forgotten Man!  (Written as
part of the "High Concept" contest on rec.arts.comics.creative.)

#410 From: "uplink" <uplink989@...>
Date: Tue Jun 2, 2009 3:50 am
Subject: Re: Essay: Sex in the ASH Universe
bearinomaha6...
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From: "Dave Van Domelen" <dvandom@...>
Subject: [ash_stories] Essay: Sex in the ASH Universe


> http://www.eyrie.org/~dvandom/ASH/ASHsex
>
> Mostly written by me, but with considerable content from John Scheibeler
> and Andy Burton, plus a few comments from Tony Pi.

Yay!  I'm contributing! :-)

-John Scheibeler

#409 From: "Dave Van Domelen" <dvandom@...>
Date: Tue Jun 2, 2009 1:16 am
Subject: Essay: Sex in the ASH Universe
Dvandom
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http://www.eyrie.org/~dvandom/ASH/ASHsex

Mostly written by me, but with considerable content from John Scheibeler and
Andy Burton, plus a few comments from Tony Pi.

---Dave

#408 From: "Dave Van Domelen" <dvandom@...>
Date: Fri May 22, 2009 5:13 pm
Subject: Art: Third Age Solar Max through the years
Dvandom
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http://www.eyrie.org/~dvandom/ASH/gallery/solarmax1989.JPG
http://www.eyrie.org/~dvandom/ASH/gallery/solarmax1990.JPG
http://www.eyrie.org/~dvandom/ASH/gallery/solarmax1991.JPG
http://www.eyrie.org/~dvandom/ASH/gallery/solarmax1994.JPG

The first and last were drawn yesterday, the middle two were drawn in 1989
(filename aside) and 1991.  I did actually draw the first version of Solar Max
back in 1989, but it's so bad I refuse to scan it, so I drew a new version.  And
I never drew a 1994-era version in 1994, since by then I'd moved on to JakZak.

---Dave

#407 From: "Dave Van Domelen" <dvandom@...>
Date: Tue May 12, 2009 7:14 pm
Subject: Resource: Monsters 101
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Okay, I went ahead and fleshed it out.  There's some differences between this
and the version posted here yesterday.

http://www.eyrie.org/~dvandom/ASH/Monsters101

---Dave

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