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Messages 701 - 730 of 8436   Oldest  |  < Older  |  Newer >  |  Newest
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701
... we just need to make sure that we say you can only ... Will one race at a time keep someone from playing a halforc warrior in one battlegame and a dark elf...
Glenn R Bundy
crosseroh
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Dec 1, 2004
3:26 pm
702
personally i think the concept that paladins and anti-paladins have to balanced agaisnt one another is a total crock of shit. just wanted to put that forward...
Sean Fleming
rewth303
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Dec 1, 2004
3:53 pm
703
Maybe it's just me, but I don't really see a problem with switching races between battlegames, so long as you have the requisite garb (and garb for races...
Luke Wyngarde
sir_wyngarde
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Dec 1, 2004
4:08 pm
704
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the amtgard7 group. File :...
amtgard7@yahoogroups....
Send Email
Dec 1, 2004
5:06 pm
705
No, I planned to use most of your critters in the Lexicon. The ones I left out where either oversights or just too close to WotC/D&D monsters to include...
Luke
sir_wyngarde
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Dec 1, 2004
5:17 pm
706
Hey Luke, If you have some monsters still in the to be converted pile, send me a stack of them. I'll knock 'em out as quickly as possible for ya. Regards, ...
Dave Mitchner
kiltedbarbarian
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Dec 1, 2004
5:24 pm
707
Well, if you are that concerned with unbalancing the game with this, maybe you could put a rule that one cannot recieve the GM ability more than "X" times per...
Luke Wieser
weezicus
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Dec 1, 2004
5:46 pm
708
Just remember, we had to change the name of Deathnight to Darklord because of WOTC.. all in all, we can have any monsters we want, we just have to get creative...
Sir Lukor the Lush
flackaff
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Dec 1, 2004
6:04 pm
709
would it be simpler just to let the guild master play at one level higher than they have reached in the class? -jenos...
Walker Lindley
brotherjenos
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Dec 1, 2004
6:58 pm
710
naw, i'm not worried about game balance with these powers. i'm just looking at them and from hearing rewth talk, it seems like they are designed to give access...
Walker Lindley
brotherjenos
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Dec 1, 2004
7:11 pm
711
i agree, you should be able to switch races just like you do classes. why give them limits (1/10 or 1/5) if they are designed with disadvantages so that they...
Walker Lindley
brotherjenos
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Dec 1, 2004
7:28 pm
712
the guildmaster isn't getting anything. its the player that the guildmaster grants it to... and as much as i like the simplicity of just letting them play a...
Sean Fleming
rewth303
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Dec 1, 2004
7:34 pm
713
The GM Abilities are harder than the Masterhoods for sure. Here's a list of the original GM/Masterhood Abilities as listed in 6.1x Please note, i dont like...
Sir Lukor the Lush
flackaff
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Dec 1, 2004
7:57 pm
714
... To keep them from becoming the "norm" and left in the realm of optional. Otherwise we'll see entire households of Dwarves, companies of Elves and packs of ...
Luke Wyngarde
sir_wyngarde
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Dec 1, 2004
8:09 pm
715
these are my thoughts on gm abilities vs masterhood abilities.... its my opinion that guild masters should not get any personal perks for being guildmaster. i...
Sean Fleming
rewth303
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Dec 1, 2004
8:19 pm
716
well, as an optional rule, you'd only see races when they are specifically allowed for that day, or that reign, unless an entire kingdom accepts them as canon....
Sean Fleming
rewth303
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Dec 1, 2004
8:20 pm
717
dude.. that just gave me a cool quest idea that we could put in the next monster book.. every player character is a peasant class.. then you have a mothra, a...
chuck b
drunkenmaste...
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Dec 1, 2004
8:23 pm
718
what about Gamera! Gamera is friend to all children!...
Sean Fleming
rewth303
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Dec 1, 2004
8:26 pm
719
... hehe, sure :)...
Matthew Shelton
matthiasfw
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Dec 1, 2004
8:29 pm
720
... How is that "abuse", exactly? Some races are bound to go better with certain classes than with others. This is unavoidable. Even if you put in the...
Matthew Shelton
matthiasfw
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Dec 1, 2004
8:56 pm
721
... I don't think guildmasters should get special powers either. Would we give the current monarch, regent, prime minister, champion, or a guildmaster of...
Matthew Shelton
matthiasfw
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Dec 1, 2004
9:27 pm
722
great addition needed new monsters just great over all maa volic dimitri...
benofpantur@...
benofpantur2003
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Dec 1, 2004
9:41 pm
723
... I dunno Luke, but I think we have plenty to worry about with the Drow-err, Deep Dweller elves :)...
Matthew Shelton
matthiasfw
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Dec 1, 2004
9:51 pm
724
ok, so the giving thing makes more sense now and i like that better. i agree that just saying "the givee plays at one level higher than normal" isn't...
Walker Lindley
brotherjenos
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Dec 1, 2004
11:12 pm
725
ok, so our current Dor 8 doesn't include the fact that in 7.0 you can use Transform to turn people into goblins. i'm finishing up the monster cards, but before...
Walker Lindley
brotherjenos
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Dec 2, 2004
6:07 am
726
ok, well i went ahead and added the needed text to the goblin and i've post the file in three formats (.doc, .rtf, and .pdf) both in the yahoo group and on my...
Walker Lindley
brotherjenos
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Dec 2, 2004
8:47 am
727
**warning: contains DBZ reference** I agree with Rewth on the Guildmaster part, but I disagree with that Masterhood abilities. From how I see it, I have always...
Luke Wieser
weezicus
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Dec 2, 2004
7:42 pm
728
How about all Fighting Class Guildmasters get the SAME power: May bestow CONFIDENCE on any eligible player of the same class as the Guildmaster for one life of...
Luke Wyngarde
sir_wyngarde
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Dec 2, 2004
8:11 pm
729
... While I don't see the point of giving the class guildmasters anything at all, having the class GM's grant abilities to other people is the /only/ way you...
Matthew Shelton
matthiasfw
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Dec 2, 2004
8:27 pm
730
My point exactly. This way, they are helping the CLASS and not themselves. And, since it's only one life per game, no big upset to things. Luke...
Luke Wyngarde
sir_wyngarde
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Dec 2, 2004
8:33 pm
Messages 701 - 730 of 8436   Oldest  |  < Older  |  Newer >  |  Newest
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