I recently ran into a product called RealBasic which looks very much like Visual Basic. It allows you to develop native GUI apps for Windows, Linux and all...
Steve Sutherland
ssutherl@...
Feb 1, 2005 2:26 pm
1423
... <ultragrimsocialmen@y...> wrote: << i'm not really sure if you guys are talking about having applescript actually compile the ALAN game code - which it...
... I'm working on it now. I have a map of ideas I'm working through. I'm trying to write the script to work from any location (so long as it's in the same...
... <ultragrimsocialmen@y...> wrote: << I'm trying to write the script to work from any location (so long as it's in the same directory with the alan/arun...
on open tell application "Finder" set current_location to folder of (path to me) as text set cd_path to "cd " & current_location end tell --need to take out...
... <ultragrimsocialmen@y...> wrote: << tell application "Finder" >> I think the problem may be that Darwin and Aqua use two different branches of the file...
ok. i think the fact that i really don't understand what you're talking about should suggest to me that this might be out of my reach for a while. :) that...
... Yes, I've played with some demo versions of that, and it is indeed very interesting. I suspect that if you built Applescript support into your app,...
... Yes, the terminal (or more correctly, the Unix shell and things run from it) use Unix pathnames, not Classic MacOS pathnames. If what you have is a Classic...
ok, i figured out a way to get terminal to accept the path and log the user in automatically by only dropping their sourcecode.alan file on the applescript...
... <ultragrimsocialmen@y...> wrote: << ok. i think the fact that i really don't understand what you're talking about should suggest to me that this might be...
Actually, what would be the most use to *me* would be a GLK implementation for Mac OSX. As I've said earlier, I will shortly display an experimental, but...
... << Actually, what would be the most use to *me* would be a GLK implementation for Mac OSX. >> At the bottom of this page is a Carbon implementation of GLK...
... Actually, that's really all that a shell script can do either! The interface between a shell script and a Unix program is really very simple, consisting of...
... There's another problem here that you need to beware of. The shell uses spaces to separate command line arguments, so if you have pathname such as...
... That's not quite accurate. By default, the Finder hides the Unix parts of the system that the GUI user doesn't need to know about (and would only get...
... << BTW, have anyone tried v3.0.dev34? Any experiences to share? Anyone having any particular pet features or other concerns? We are approaching ALPHA... >>...
Hello, I probably made a silly mistake, but I just can't find it. I have a location ... The drawingRoom Isa Location Name 'Drawing Room' Description "Some nice...
That's a bug that was corrected in v3.0.dev33. Try to rearrange the syntaxes, and move the restrictions to some other syntax. That might lead to an order that ...
... [snip] ... Hi Walter, If you're interested, I think I could show you how to compile .33 on OSX. I can't compile the .34 interpreter on Linux so I don't...
stevgrif@...
Feb 6, 2005 10:46 pm
1444
... << If you're interested, I think I could show you how to compile .33 on OSX. >> Sounds good. I'll re-install some of the developer tools....
... << Anyone having any particular pet features or other concerns? We are approaching ALPHA... >> I've been reading some reviews of ALAN games at SPAG, and it...
If you have any possibility, check-out the WindowsGLK Arun (v3.0.dev32 at least) to see if what it offers cover what you would like to see. /Thomas ... From:...
... << If you have any possibility, check-out the WindowsGLK Arun (v3.0.dev32 at least) to see if what it offers cover what you would like to see. >> I don't...
... The good news is that the AlanV3 Windows GUI program does have a menu though. So for the bulk of players, transcripting will be an easily accessible...
stevgrif@...
Feb 8, 2005 11:56 pm
1449
... << I thought script commands could be implemented in V3 games now (since about .32 which you won't have seen coz there's no OSX port since .31.) I can't...
... << The WinGLK port has a menu which is possible since WindowsGLK has an API for adding menu-items. This might not be true for all ports/implementations of...