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Messages 446 - 475 of 524   Oldest  |  < Older  |  Newer >  |  Newest
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446
I am having so much fun with modo 301. I'm working on a cityscape scene and was wondering if anyone had suggestions on how to do environmental fog. I'd like...
Tuvok Shakur
tuvok.rm
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Oct 3, 2007
3:51 pm
447
Select the Shader in the Shader Tree, and in the Properties panel, you'll find the Fog settings. ... [Non-text portions of this message have been removed]...
Dan Ablan
danablan
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Oct 3, 2007
4:19 pm
448
Quick comment: There is a fog option in the base shader that affects materials but there is no "volumetric" fog per se. ... [Non-text portions of this message...
Bob Bennett
bobbenn1212
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Oct 3, 2007
4:44 pm
449
Wow. Looks like I'm the only one posting these days. Either I'm behind the curve or all the modo-heads have found another place for support. Anyway, I've...
Tuvok Shakur
tuvok.rm
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Oct 11, 2007
8:25 pm
450
I think you need to move that item's Material mask above the base shader and then add a Shader layer inside the mask. Then you can tick off settings like "Cast...
Bob Bennett
bobbenn1212
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Oct 11, 2007
9:03 pm
451
Thanks Bob....
Tuvok Shakur
tuvok.rm
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Oct 12, 2007
7:04 pm
452
modo is great at importing LightWave models, but I'm wondering what the best way is to take an LightWave scene and bring it into modo, lights, cameras and all....
Tuvok Shakur
tuvok.rm
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Nov 2, 2007
9:02 pm
453
Hello All, just wanted to take a minute to say hello, and thank everyone in advance for the help i will be gleaning from u all. I am bran new to 3-d, bought...
June
jlh01_98
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Nov 12, 2007
6:20 am
454
Welcome June, It's a good time to start in 3D and Modo is a good program for beginners. There is a lot of materials and videos and Luxology is working hard to...
Javier Becana
jbecana
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Nov 12, 2007
3:22 pm
455
I've been a LightWave user since '96 and am very excited now to be using Modo. Everyday I learn more and more and honestly, I'm just flabberghasted at what I...
Allen
nthused2001
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Nov 19, 2007
3:14 pm
456
I am stuck and needing to create a few things: 1) The attached fillagree pattern that would be inset on the outside of a pot. 2) Glazes- I am having...
planetimport
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Dec 14, 2007
8:26 pm
457
I think this glaze is quite achieveable by layering (Add Layer in the Shader Tree) different images in the Shader Tree and specifying what impact that will...
Bob Bennett
bobbenn1212
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Dec 14, 2007
9:06 pm
458
We're having our January Bay Area Modo Users group meeting at Duarte Design in Mountain View, CA on January 17th. Please see the original announcement on the...
James
mutantpixel
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Jan 14, 2008
3:29 pm
459
Hello- Im running vista, and modo 103, and seemed to work fine. Just got this system, had worked flawlessly for about four hours or so, and then, I crashed...
Garen Kleven
threedgaming
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Jan 17, 2008
6:58 pm
460
You said your running Modo 103? It has been updated to 301, which may run more smoothly with Vista, I'm assuming. ... [Non-text portions of this message have...
Greg Annicchiarico
g_annicchiarico
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Jan 17, 2008
7:09 pm
461
That is what you would see if you had no resource dir. If you open the Program dir and look inside the modo dir do you see the resource directory?...
Brad Peebler
bradpeebler
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Jan 17, 2008
7:10 pm
462
I'm using Modo 301 and Vista 64 here. No special problems apart from the known bugs and crashes,usually working with images. Are you sure you are deleting the...
Javier Becana
jbecana
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Jan 17, 2008
7:19 pm
463
Yes, there is a resource dir. I have a folder called "resrc" in the folder called "modo". I am assuming thats the resource dir? I got the problem after a...
Garen Kleven
threedgaming
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Jan 17, 2008
7:47 pm
464
Ack Garin - modo 103 was never remotely designed to run on Vista. I suppose there is a chance it could run in compatibility mode but Vista was merely a gleam...
Bob Bennett
bobbenn1212
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Jan 17, 2008
8:08 pm
465
I'm running modo 103 on my laptop with vista business with no problems at all. My machine specs are as follows. Yes, I know 301 is out and it looks amazing...
rsarasua
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Jan 18, 2008
3:04 pm
466
Hmm thanks, Ive now tried that compatibility property setting, and it didnt fix anything, but I sincerely do appreciate you pointing it out to me. What bothers...
Garen Kleven
threedgaming
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Jan 18, 2008
3:04 pm
467
Hello all, Every time I import an image map into Modo (I'm using 301), it always brings the image at a 1x1 aspect ratio that I then have to stretch to what the...
annacchi
g_annicchiarico
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Jan 18, 2008
4:43 pm
468
Brad- Hey, thanks for showing the user group some of what is in 302. My lux handle is: numberEleven Thats if there is still an offer for a demo/tutorial link,...
Garen Kleven
threedgaming
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Jan 18, 2008
7:59 pm
469
Hello everyone. Are there any new render images using IES lights in modo 301? Is there a tutorial or video show how to use IES in modo? Thanks Ringo...
Ringo Monfort
ringom2001
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Jan 22, 2008
6:50 pm
470
Yes there are IES tutorials for modo on Luxology TV, please try this: http://www.luxology.com/training/?mode=Search&tags=ies Cheers, Bob ... [Non-text portions...
Bob Bennett
bobbenn1212
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Jan 22, 2008
7:38 pm
471
... Luxology.tv have a couple....http://www.luxology.com/training/ video.aspx?id=84&auto=1 Colin...
Colin Partridge
yoowucy
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Jan 22, 2008
7:38 pm
472
In Brad's package tutorial he uses the morph map to keep a record of the box as a flat pattern in case one needs to return to that stage. I have completed the...
weswait
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Jan 22, 2008
7:38 pm
473
Thank you Bob, Colin. ;-) Ringo...
Ringo Monfort
ringom2001
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Jan 22, 2008
8:59 pm
474
In 301 morphs can be animated so what you need to do is add a Morph Deformer item and then set the opacity to 100%. BP...
Brad Peebler
bradpeebler
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Jan 23, 2008
3:08 pm
475
I recently rendered a 5-second animation with an alpha channel and output it as a movie file (not an image sequence), but when I bring the movie into a...
Greg Annicchiarico
g_annicchiarico
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Jan 25, 2008
3:14 pm
Messages 446 - 475 of 524   Oldest  |  < Older  |  Newer >  |  Newest
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