... An item important enough to pay points for on a character's sheet is certainly significant enough in their story to go after! However, if you temporarily...
Setting aside any possibility of licensing any pre-existing setting, what things would you want to see in a published setting for Fate? Genre's one thing, the...
... I've been thinking about this for a while. The most important thing about a setting is to make it both easy to understand (this wasn't the case with the...
... You've drilled down to the underlayer of thought behind my questions quite admirably. :) Currently, thinking through this myself, I'm stuck on the notion...
Not wanting this to sound like a cop-out, I really liked the premise of the Circus group idea that was presented quite awhile ago. Each character had specific...
... Yeah, I'm kicking it around the block. It's got a kind of fantasy mission impossible feel the way I've done the character writeups so far. I've stalled a...
... levels It's a shame you mentioned "no licensing" ideas - because those two points scream "Buffy!" (Or Hercules/Xena, or Farscape, or...) Pulp settings and...
Traditional swords & sorcery fantasy. For some reason, no matter how divergent the gaming community gets, as a whole our roots seem grounded in TSR's D&D and...
... Yeah -- I keep thinking that it would be a good system for a supers in which the focus is less on character _power_ and more on character _personality_ as...
Even before Fred told us about his "Showtime!" setting, I was working on the adaptation of a book serie: the "Conan Lord" adventures wrote by the french...
Another setting I'll explore (with FATE) in the near future is the fantasy medieval Japan as in the Legend of the Five Rings. I think FATE will be great to mix...
... By "*a* published setting", it sounds like you're aiming for one sanctioned setting for Fate. To that notion, I would decidedly say: DON'T. Fate is...
... Setting is what draws people in as much as anything. GURPS would be pretty pale without a host of supplements and settings attached to the name. Exalted is...
... You know, I hear people say that all the time, yet I have never come across a GM who ran a campaign in a "published" world. (Okay, that's a lie, I once...
... I've run across half a dozen, easily. ... Not an argument. But how is a published specific setting not the same kind of wellspring of resources for the...
... I can't argue that they don't exist, I just meant to replay my experiences. ... Ahhh, there's the rub. With most of this role-playing stuff, especially ...
... I emailed Enayla a while back asking if she was up for doing commissions but haven't gotten a peep out of her yet. I'd run across her art in a shop (and...
... Interesting. I got a reply from her (on devart) almost imediately, back when I first complimented her stuff (and her mention in a magazine). Still, yeah....
... http://tinyurl.com/fy88 ...Amazon-US is apparantly down, so this points to UK. ...Highly, HIGHLY recommended book. Especially if you liked Amber....
I think there's incredible benefit in providing an _example_ of how to structure a campaign world in FATE, even if someone does not choose to use the...
... I tend to agree -- Fate handles a kind of semi-science-fantasy setup like Farscape better than it handles settings where the science is "understood". -- ...
My 2 cents' worth: I agree with Lydia's points (particularly #1) and Kate's about using a setting as a structure for what a homebrew setting requires. The easy...
I will go farther to say it's absolutely criticial. In addition to the mentioned benefit of illustrating how to run a game from square one there is a second...